Senior Product Designer

I design products that make the complex feel simple.

I'm a designer and builder. I prototype in real code, mostly for fintech, banking, and B2B SaaS products that people have to trust. Right now: AI-native products at Enable.

01A tiny fraction

A few of the projects: decision tools and analytics built for commercial teams.

02How I think about the work

A few principles behind the work.

01

Reducing complexity is the complexity.

The hardest part of designing for technical products isn't the interface. It's making the underlying system legible. Most ‘simple’ designs hide complexity that has to surface eventually.

02

I build what I design.

I take ideas to working products with Claude Code: real prototypes in real code, pushed to GitHub and deployed. Engineers get something they can click instead of guessing from mocks, and the design gets tested as a product before anyone commits to building it.

03

You can't design trust. You earn it.

Especially with AI. Users don't reject AI. They reject AI they can't verify. So I make the system checkable: show the math, the source, the lifecycle, the confidence.

04

Research closes the loop.

Customer sessions, prototype testing, observed behaviour: the work product isn't the artifact, it's a closer reading of the problem. Ship the design that earned that reading.

03Skills and tools

I've got you covered, from research to real code.

The skills I bring to every product, and the stack I build with.

  • Product Design
  • UX Research
  • Design Systems
  • Prototyping in Code
  • High-Fidelity Prototyping
  • Data Visualization
  • Product Strategy
  • 0-to-1 Product
  • Accessibility
Ben hiking an alpine trail
04Off the clock

The guy behind the pixels.

Most weekends you'll find me chasing trailheads a few hours out of the city. That's where the clearest thinking happens: no screens, just a route to figure out.

Back home it's board game nights with friends, planning the next trip, and side projects like this site (and native apps for Mac and iOS).

More about me →
05Get in touch

Let's build the real thing.

If you're building products people need to trust (or want a designer who can take an idea all the way to a working product), let's talk.